For this question, refer to the Mountkirk Games case study. Mountkirk Games wants you to design a way to test the analytics platform’s resilience to changes in mobile network latency. What should you do?
A.
Deploy failure injection software to the game analytics platform that can inject additional latency to mobile client analytics traffic.
B.
Build a test client that can be run from a mobile phone emulator on a Compute Engine virtual machine, and run multiple copies in Google Cloud Platform regions all over the world to generate realistic traffic.
C.
Add the ability to introduce a random amount of delay before beginning to process analytics files uploaded from mobile devices.
D.
Create an opt-in beta of the game that runs on players' mobile devices and collects response times from analytics endpoints running in Google Cloud Platform regions all over the world.
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