Auto-scaling and CDN are two technologies that would help a game company prepare its cloud infrastructure to support a global distribution workload of a newly released online game.
Auto-scaling is the ability of a cloud service to automatically adjust the amount of resources, such as compute, storage, or bandwidth, based on the demand or load of the service. Auto-scaling can help a game company to handle the spikes or fluctuations in the number of players or traffic that may occur during the launch or peak times of a new online game. Auto-scaling can also help the game company to optimize the performance, availability, and cost of the cloud service, as it can scale up or down the resources as needed. Auto-scaling can be triggered by predefined rules, metrics, or schedules, or by using machine learning or artificial intelligence to predict the demand patterns12
CDN stands for Content Delivery Network, which is a network of distributed servers that deliver content, such as web pages, images, videos, or games, to the end-users based on their geographic location, the origin of the content, and the network conditions. CDN can help a game company to distribute its online game to a global audience, as it can reduce the latency, bandwidth, and load on the origin server, and improve the user experience, security, and reliability of the content delivery. CDN can also help the game company to cope with the high volume of requests or traffic that may occur during the launch or peak times of a new online game. CDN can use various techniques, such as caching, compression, encryption, or load balancing, to optimize the content delivery34
[References: CompTIA Cloud Essentials+ Certification Exam Objectives5, CompTIA Cloud Essentials+ Study Guide, Chapter 4: Cloud Storage6, Chapter 6: Cloud Connectivity and Load Balancing7, , , , , ]
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