Pass the Google Google Cloud Certified Professional-Cloud-Architect Questions and answers with CertsForce

Viewing page 3 out of 7 pages
Viewing questions 21-30 out of questions
Questions # 21:

For this question, refer to the Mountkirk Games case study.

Mountkirk Games wants to set up a real-time analytics platform for their new game. The new platform must meet their technical requirements. Which combination of Google technologies will meet all of their requirements?

Options:

A.

Container Engine, Cloud Pub/Sub, and Cloud SQL


B.

Cloud Dataflow, Cloud Storage, Cloud Pub/Sub, and BigQuery


C.

Cloud SQL, Cloud Storage, Cloud Pub/Sub, and Cloud Dataflow


D.

Cloud Dataproc, Cloud Pub/Sub, Cloud SQL, and Cloud Dataflow


E.

Cloud Pub/Sub, Compute Engine, Cloud Storage, and Cloud Dataproc


Questions # 22:

For this question, refer to the Mountkirk Games case study.

Mountkirk Games wants you to design their new testing strategy. How should the test coverage differ from their existing backends on the other platforms?

Options:

A.

Tests should scale well beyond the prior approaches.


B.

Unit tests are no longer required, only end-to-end tests.


C.

Tests should be applied after the release is in the production environment.


D.

Tests should include directly testing the Google Cloud Platform (GCP) infrastructure.


Questions # 23:

For this question, refer to the Mountkirk Games case study.

Mountkirk Games wants to set up a continuous delivery pipeline. Their architecture includes many small services that they want to be able to update and roll back quickly. Mountkirk Games has the following requirements:

• Services are deployed redundantly across multiple regions in the US and Europe.

• Only frontend services are exposed on the public internet.

• They can provide a single frontend IP for their fleet of services.

• Deployment artifacts are immutable.

Which set of products should they use?

Options:

A.

Google Cloud Storage, Google Cloud Dataflow, Google Compute Engine


B.

Google Cloud Storage, Google App Engine, Google Network Load Balancer


C.

Google Kubernetes Registry, Google Container Engine, Google HTTP(S) Load Balancer


D.

Google Cloud Functions, Google Cloud Pub/Sub, Google Cloud Deployment Manager


Questions # 24:

For this question, refer to the Mountkirk Games case study.

Mountkirk Games' gaming servers are not automatically scaling properly. Last month, they rolled out a new feature, which suddenly became very popular. A record number of users are trying to use the service, but many of them are getting 503 errors and very slow response times. What should they investigate first?

Options:

A.

Verify that the database is online.


B.

Verify that the project quota hasn't been exceeded.


C.

Verify that the new feature code did not introduce any performance bugs.


D.

Verify that the load-testing team is not running their tool against production.


Questions # 25:

For this question, refer to the JencoMart case study.

JencoMart has decided to migrate user profile storage to Google Cloud Datastore and the application servers to Google Compute Engine (GCE). During the migration, the existing infrastructure will need access to Datastore to upload the data. What service account key-management strategy should you recommend?

Options:

A.

Provision service account keys for the on-premises infrastructure and for the GCE virtual machines (VMs).


B.

Authenticate the on-premises infrastructure with a user account and provision service account keys for the VMs.


C.

Provision service account keys for the on-premises infrastructure and use Google Cloud Platform (GCP) managed keys for the VMs


D.

Deploy a custom authentication service on GCE/Google Container Engine (GKE) for the on-premises infrastructure and use GCP managed keys for the VMs.


Questions # 26:

For this question, refer to the JencoMart case study.

The migration of JencoMart’s application to Google Cloud Platform (GCP) is progressing too slowly. The infrastructure is shown in the diagram. You want to maximize throughput. What are three potential bottlenecks? (Choose 3 answers.)

Question # 26

Options:

A.

A single VPN tunnel, which limits throughput


B.

A tier of Google Cloud Storage that is not suited for this task


C.

A copy command that is not suited to operate over long distances


D.

Fewer virtual machines (VMs) in GCP than on-premises machines


E.

A separate storage layer outside the VMs, which is not suited for this task


F.

Complicated internet connectivity between the on-premises infrastructure and GCP


Questions # 27:

For this question, refer to the JencoMart case study.

JencoMart wants to move their User Profiles database to Google Cloud Platform. Which Google Database should they use?

Options:

A.

Cloud Spanner


B.

Google BigQuery


C.

Google Cloud SQL


D.

Google Cloud Datastore


Questions # 28:

For this question, refer to the Mountkirk Games case study. Which managed storage option meets Mountkirk’s technical requirement for storing game activity in a time series database service?

Options:

A.

Cloud Bigtable


B.

Cloud Spanner


C.

BigQuery


D.

Cloud Datastore


Questions # 29:

For this question, refer to the Mountkirk Games case study. Mountkirk Games wants to design their solution for the future in order to take advantage of cloud and technology improvements as they become available. Which two steps should they take? (Choose two.)

Options:

A.

Store as much analytics and game activity data as financially feasible today so it can be used to train machine learning models to predict user behavior in the future.


B.

Begin packaging their game backend artifacts in container images and running them on Kubernetes Engine to improve the availability to scale up or down based on game activity.


C.

Set up a CI/CD pipeline using Jenkins and Spinnaker to automate canary deployments and improve development velocity.


D.

Adopt a schema versioning tool to reduce downtime when adding new game features that require storing additional player data in the database.


E.

Implement a weekly rolling maintenance process for the Linux virtual machines so they can apply critical kernel patches and package updates and reduce the risk of 0-day vulnerabilities.


Questions # 30:

You are implementing Firestore for Mountkirk Games. Mountkirk Games wants to give a new game

programmatic access to a legacy game's Firestore database. Access should be as restricted as possible. What

should you do?

Options:

A.

Create a service account (SA) in the legacy game's Google Cloud project, add this SA in the new game's IAM page, and then give it the Firebase Admin role in both projects


B.

Create a service account (SA) in the legacy game's Google Cloud project, add a second SA in the new game's IAM page, and then give the Organization Admin role to both SAs


C.

Create a service account (SA) in the legacy game's Google Cloud project, give it the Firebase Admin role, and then migrate the new game to the legacy game's project.


D.

Create a service account (SA) in the lgacy game's Google Cloud project, give the SA the Organization Admin rule and then give it the Firebase Admin role in both projects


Viewing page 3 out of 7 pages
Viewing questions 21-30 out of questions