Interpreted languages are designed to be executed one statement at a time by an interpreter. This allows for immediate execution and feedback, which is useful for debugging and interactive use. Unlike compiled languages, interpreted languages do not generate machine code prior to execution, and they do not produce syntax errors during compilation because there is no compilation step. They are not restricted to one machine, as the interpreter can be implemented on various systems, and they do not require the programmer to write machine code.
[References:, The characteristics of interpreted languages are discussed in educational resources such as “Programming Language Pragmatics” by Michael L. Scott and “The Art of Computer Programming” by Donald E. Knuth. These texts explain the execution model of interpreted languages and contrast it with that of compiled languages., , ]
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